A Bit About Me and Milt’s Ghost Rehab
Friends, I can assure you that games are powerful. Video games are just a subset, but they have the ability to effect you in ways that you can’t even imagine. Milt’s Ghost Rehab is insistent on making game experiences that are unique and memorable. However, I know that I can only provide a particular kind of experience – so I want to empower others to make and release unique and memorable games too. So here’s how I (and, in time, we) intend on doing just that:
- Demystify game design and game development by providing insight into our processes.
- Help promote and publish quality games that expand the idea of what video games can be.
- Help make the games industry more inclusive and ethical.
- Make cool-ass games.
I have been playing video games for a very long time. The first gaming system I remember playing was the Atari 2600. Later, I would hog my brother’s NES for hours at a time. I would throw as many quarters as my parents would give me into arcade games like Dig Dug, Street Fighter II and The Simpsons Arcade Game. I’ve played all the way through Metroid and Super Metroid too many times to remember.
It wasn’t until I got much older that I realized that I could make games. I studied coding, games design, and 3D modeling in college (and I continue to learn and grow, for whatever that’s worth). About 4 years ago, I started studying the games I loved (and even some I didn’t) and releasing videos on YouTube about them.
This is all to say that I have a deep connection to video games, and I plan on making them (and talking about them) for a very long time.